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Introduction to OpenWorm

Welcome

OpenWorm is an open source project and open science community dedicated to creating the world's first whole organism in a computer, a C. elegans nematode, via bottom-up "systems biology" computational modeling.

It is an association of highly motivated scientists, engineers, coders, and curious citizens from around the world who believe in open science and open access.

Table Of Contents

Mission/Vision

The complexity of computational neuroscience and biology make it extremely difficult to sort through the myriad of facts, data, and biological processes that are uncovered on a daily basis by researchers around the world.

OpenWorm believes that the challenges of solving brain simulation, even for the simplest of model organisms, require open access and collaborative solutions.

OpenWorm is actively working to achieve its goal of creating the world's first virtual organism in a computer by:

  • bringing together highly motivated scientists and engineers in an open space
  • pushing away all the red tape by taking open science to the extreme
  • fostering growth of a completely open computational biology community

Goal

Our main goal is to build the world's first virtual organism - an in-silico implementation of a living creature - for the purpose of achieving an understanding of the events and mechanisms of living cells. Our secondary goal is to enable, via simulation, unprecedented in-silico experiments of living cells to power the next generation of advanced systems biology analysis, synthetic biology, computational drug discovery and dynamic disease modeling.

We've created this documentation to help orient you to the different locations on the web where OpenWorm material is found and where contributions can be made.

The modeling approach page explains how we have broken down this problem and what steps we are currently taking.

The resources page has a gallery of content that has been produced by the project, including simulation engines, visualization environments, and data sets.

There are a lot of additional questions you may have about the project. We have assembled a frequently asked questions (FAQ) document to help you. You may also wish to use the search feature in our documentation (top left).

Contributing to OpenWorm

We primarily use Slack to communicate and coordinate our daily activities, you are welcome to join us! For an invitation, fill out our volunteer application form.

We recommend as well that you sign up to this mailing list (though not as active as Slack) and peruse the archives to get a sense of what is going on.

Then, please browse our project list to understand the different areas where work is happening. To put the projects in context, you will find it useful to read more about the big picture idea of the modeling approach we are taking.

If you are interested in a specific programming language, check out links to issues specifically for Python or C++. We also have a lot of Java and Javascript/HTML/CSS development going on as part of Geppetto. See the list of Geppetto issues here.

If you have questions about specific things you find, please post them to the list.

More information about the process of making a contribution is available on our community page

While the heart of OpenWorm is computational modeling, we are always looking for people with talents beyond programming to contribute. Are you a graphic designer, writer, PR specialist or simply someone with a love of science and expertise to share? Please reach out to us at info@openworm.org to discuss opportunities with OpenWorm.